[[ selected.label ]] (Lvl. [[ selected.level ]])

Rate ([[ selectedServer.label ]], [[ ratioDateText ]])

%

Save

+

Characteristics Statistics Price per unit Save Quantity (Focus) Price (Focus) No focus
[[ stat.char_name ]]
[[ stat.roll ]] [[ price(stat.char_id) ]] [[ focusQuantity(stat) ]] [[ Math.floor(focusQuantity(stat)) * price(stat.char_id)]] [[ noFocusQuantity(stat) ]]
Total (No focus): [[ noFocusPrice() ]]

Profus Beta, by Wild

Images are property of ©AnkamaGames

Discord

Emplacement pub futur